163 lines
3.3 KiB
C++
Executable File
163 lines
3.3 KiB
C++
Executable File
/*--------------------------------*- C++ -*----------------------------------*\
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| ========= | |
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| \\ / F ield | foam-extend: Open Source CFD |
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| \\ / O peration | Version: 4.1 |
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| \\ / A nd | Web: http://www.foam-extend.org |
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| \\/ M anipulation | For copyright notice see file Copyright |
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\*---------------------------------------------------------------------------*/
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FoamFile
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{
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version 2.0;
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format ascii;
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class dictionary;
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object blockMeshDict;
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}
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// ------!!!!!! run "m4 blockMeshDict.m4 > blockMeshDict" !!!!!!--------- //
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// General m4 macros
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// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
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// User-defined parameters
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convertToMeters 1;
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// a straddling angle in °
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// arad angle in rad with the degToRad-function
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vertices
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(
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(0 0 0) // Vertex Nr. 0
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(0.0599537421744434 0 -0.00235558894554412) // Vertex Nr. 1
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(0.0599537421744434 0.15 -0.00235558894554412) // Vertex Nr. 2
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(0 0.15 0) // Vertex Nr. 3
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(0.119907484348887 0 -0.00471117789108823) // Vertex Nr. 4
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(0.119907484348887 0.15 -0.00471117789108823) // Vertex Nr. 5
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(0.0599537421744434 0.18 -0.00235558894554412) // Vertex Nr. 6
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(0.119907484348887 0.18 -0.00471117789108823) // Vertex Nr. 7
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(0.0599537421744434 0 0.00235558894554412) // Vertex Nr. 8
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(0.0599537421744434 0.15 0.00235558894554412) // Vertex Nr. 9
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(0.119907484348887 0 0.00471117789108823) // Vertex Nr. 10
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(0.119907484348887 0.15 0.00471117789108823) // Vertex Nr. 11
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(0.0599537421744434 0.18 0.00235558894554412) // Vertex Nr. 12
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(0.119907484348887 0.18 0.00471117789108823) // Vertex Nr. 13
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);
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edges
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(
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);
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blocks
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(
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hex (0 1 2 3 0 8 9 3) (60 180 1) simpleGrading (0.2 0.5 1)
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hex (1 4 5 2 8 10 11 9) (72 180 1) simpleGrading (4 0.5 1)
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hex (2 5 7 6 9 11 13 12) (72 33 1) simpleGrading (4 2.5 1)
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);
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boundary
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(
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Transducer
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{
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type wall;
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faces
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(
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(2 3 3 9)
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);
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}
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TransducerLateralWall
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{
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type wall;
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faces
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(
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(6 2 9 12)
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);
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}
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FreeSurface
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{
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type patch;
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faces
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(
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(7 6 12 13)
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);
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}
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Walls
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{
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type wall;
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faces
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(
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(1 0 0 8)
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(4 1 8 10)
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(4 5 11 10)
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(5 7 13 11)
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);
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}
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Axis
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{
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type empty;
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faces
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(
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(0 3 3 0)
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);
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}
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Front
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{
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type wedge;
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faces
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(
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(8 9 3 0)
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(8 10 11 9)
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(11 13 12 9)
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);
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}
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Back
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{
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type wedge;
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faces
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(
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(0 3 2 1)
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(1 2 5 4)
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(2 6 7 5)
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);
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}
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);
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mergePatchPairs
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(
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);
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// ************************************************************************* //
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